Audioshield is a rhythm game created by Dylan Fitterer for the HTC Vive. The player uses the HTC Vive’s handheld motion sensing controls to operate two shields, coloured blue and orange. The player uses these shields to block incoming orbs of the corresponding colour. Sometimes the player must block purple orbs by holding both of the shields together. The level generation is done in a similar was to Fitterer’s previous Audiosurf series. The user supplies the song, and the game generates a series of orbs to match the beat of the song. Songs can be stored locally, or run through YouTube Streaming.

Audioshield System Requirements

Minimum:

  • OS: Windows 7 SP1 or newer
  • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
  • RAM: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 1050ti / AMD Radeon™ R9 290 equivalent or greater
  • Storage: 900 MB available space